Other abilities also use these same buttons, so you can concentrate less on where your thumbs are, and more about finding the perfect platform racing line in order to collect every Lum in sight. The controls are still simple, starting you off with just a jump button and later giving you another button for attacking. The more Lums you find, the more Electoons you receive at the end of the stage and the faster new levels unlock – plus, on your travels you’ll also unlock new characters, artwork and more of Rayman’s abilities, which are regularly introduced to keep the gameplay fresh. Approximately 80 levels of fast-paced platforming requires both quick thinking and level memorisation in order to collect a maximum of 100 Lums. There are new features, but the core gameplay remains unchanged. Rayman Fiesta Run is more of the same, which is in no way a bad thing. In stripping Rayman Origins down to an auto-running platformer with simple controls, Ubisoft managed to provide a challenging and exciting platform game that suited mobile devices perfectly. It’s also safe to say that the original Rayman Jungle Run was a clever way to bring the frantic platform gameplay of the bigger console games to mobile devices. It’s safe to say that both Rayman Origins and Rayman Legends are great games that have deservedly achieved critical praise and financial success for Ubisoft.
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